//==============================================================================
// Malganis_Anim.txt
//==============================================================================

//==============================================================================
define glow
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
         Visual special g medusa head glow
			}
		}
	}
}

//==============================================================================
define glow2
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
         Visual sfx a generic fire tiny cinematic
			}
		}
	}
}

//==============================================================================
define smoke
{
   set hotspot
   {
      version
      {
         Visualparticle SFX X Kronos smoke 
      }
   }
}
//==============================================================================
define smoke2
{
   set hotspot
   {
      version
      {
         VisualParticle SFX N Myth Unit Birth Effect
      }
   }
}
//==============================================================================
anim Bored
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual malganis_bored
				}
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual malganis_idle
				}
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual malganis_walk
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
				}
			}
		}
	}
}

//==============================================================================
anim Freezeattack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual malganis_freezeattack
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.50 true   
					tag SpecificSoundSet 0.50 false MedusaAttack checkVisible 
//-- end auto generated section
				Connect righthand glow hotspot
				Connect lefthand glow hotspot
				Connect righthand glow2 hotspot
				Connect lefthand glow2 hotspot
				Connect topofhead glow hotspot
				Connect topofhead glow2 hotspot
				Connect attachpoint smoke2 hotspot
length 3.0
         }
      }
   }
}
//==============================================================================
anim Attack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				Visual malganis_attacka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.52 true   
            tag GenericSound 0.40 true   
            tag SpecificSoundSet 0.55 false SwordSwing checkVisible 
//-- end auto generated section
				Connect righthand glow hotspot
				Connect lefthand glow hotspot
				Connect righthand glow2 hotspot
				Connect lefthand glow2 hotspot
         }
			version
         {
				Visual malganis_attackb
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.52 true   
            tag GenericSound 0.40 true   
            tag SpecificSoundSet 0.55 false SwordSwing checkVisible 
//-- end auto generated section
				Connect righthand glow hotspot
				Connect lefthand glow hotspot
				Connect righthand glow2 hotspot
				Connect lefthand glow2 hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual malganis_death
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				Connect righthand glow hotspot
				Connect lefthand glow hotspot
				Connect righthand glow2 hotspot
				Connect lefthand glow2 hotspot
				Connect topofhead glow hotspot
				Connect topofhead glow2 hotspot
length 3.0
				}
			}
		}
	}
}
//==============================================================================
anim Recover
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual malganis_recover
				Connect righthand glow hotspot
				Connect lefthand glow hotspot
				Connect righthand glow2 hotspot
				Connect lefthand glow2 hotspot
				Connect topofhead glow hotspot
				Connect topofhead glow2 hotspot
				Connect attachpoint smoke hotspot
				Connect attachpoint smoke2 hotspot
length 4.5
				}
			}
		}
	}
}
//==============================================================================
anim flail
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual malganis_flail
				}
			}
		}
	}
}